

Keep in mind i did all this in a very structured sim, results may vary based on your own levels, gear and situations. Crossbow + shield gives the best DR so if you are aiming to idle end game content you are gunna want a crossbow. First you need to do some basic melee combat to get some combat levels and cash for a. The only guide u need to pickup the game, and be ready to idle the volcanic dungeon in 7-14 days. Otherwise? Probably knives or Javelins to be honest. Melvor Idle is a feature-rich, idle / incremental game with a familiar feel. Thats going to be where xbows are really useful. If you always wear gem gloves while mining for the other ammo types, youll have a surplus of gems, you might wanna turn these gems into bolts for the sake of really hard grinds (eg volcano, god dungeons) to speed them up a little. Javelins are stronger than knives but have extra steps in crafting, so that might be worth considering, i suppose it depends if you wanna multi-skill more or just go through one step. You craft ammo 15 - 30 at a time (with multiplication from 99 cape) and the DPS isnt that far off from anything else. They can be fletched by attaching dragon javelin heads to javelin shafts at level 92 Fletching, granting 225 experience per 15 javelins made.
#Melvor idle dragon javelin mods#
An in-game API is being created that Mods will be able to use to their advantage. Each new tier of Smithing gear has their own Arrow, Crossbow and Javelin. The dragon javelin is a type of Ranged ammunition used by the Light ballista and the heavy ballista.

#Melvor idle dragon javelin mod#
Will include an in-built Mod Manager to browser and subscribe to Mods that will synchronise on all devices. Uma senha será enviada por e-mail para você. Development is led by the creator of Melvor Mod Manager. Personally, from an ammo standpoint, bows look a lot easier. Official Cross-Platform Mod Support is coming to Melvor Idle. Javelins you make very little per action, and requires multiple steps with specific materialsīolts you make very little at a time and requires a rare resource Knives you make very little per action, but its just one crafting step with no alternate materials As a result, my gains are probably slightly higher than they have been in the last few weeks. (going to simplify ammo types here just to save my time)Īnother consideration is just how long it takes to craft their respective ammo types Īrrows dont look too painful because you craft a whole bunch at once. This Week In Melvor Idle: Slaying Slayer Tasks SeptemKluwes This week is a little late getting out. Those are vs low evasion monsters, im sure it would change vs higher evasion. Use Item Alchemy III along with any available GP boosts on drops worth more than 15,000 Thieving is not better than the Dragon Javelin method by default. Redwood shortbow (mithril arrows) - 43 dps

Redwood longbow (mithril arrows) - 45 dps Redwood shortbow (dragon arrows) - 48 dps Using sorta high end but not BIS gear as you would at dragon level. Just ran a bunch of weapons through the combat sim, to see how they all perform.
